In my roles as Creative Director and Instructional Designer– interactive design has been at the core of what I do. Whether it’s been the gamification of training modules and online advertising campaigns, or developing complex software systems, sites and applications, UI/UX and interactivity have been centerpieces of my creative business solutions. I first learned to code websites in HTML back in the mid-nineties and have grown along with web and application design capabilities at every step along the way. For the past several years, I not only continue to design interactive solutions, but also teach and mentor students from literally around the globe. Beginning with several STC awards for the work I created during a two year stint with Microsoft Games and more recently with mobile industry awards and acknowledgements, I have both feet firmly planted in user-centric interactive design.
INTERACTIVE DESIGN | UI/UX
WIREFRAMES | PROTOTYPES
While it’s important to show final polished work– it’s equally critical to show sketches, wire-frames, prototypes and other artifacts that demonstrate process and thinking around problem-solving. The examples I’m displaying here represent just simple pairs of images showing a wireframe and a prototype or final screen state of the design. These are all projects that I worked on of course. For more detail, I recommend Case Studies and there is a section for those on the Crayon Ninja site you can use for learning and inspiration.